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Add emulator in cordova mac
Add emulator in cordova mac







add emulator in cordova mac
  1. ADD EMULATOR IN CORDOVA MAC HOW TO
  2. ADD EMULATOR IN CORDOVA MAC CODE
  3. ADD EMULATOR IN CORDOVA MAC SIMULATOR

ADD EMULATOR IN CORDOVA MAC HOW TO

Your -target="iPhone-4s, 7.1" will be valid.Īnd function deployToSim of run.In a previous blogpost, I've described how to intercept console log output when the application is running on the device, so that it can later be exported using the standard sharing functionality. 'iPad-2', 'iPad-Retina', 'iPad-Air', 'Resizable-iPhone', 'Resizable-iPad'] įor use iPhone-4s, 7.1 (or some other) simple add it to array validTargets. Valid values for "-target" (case sensitive):

ADD EMULATOR IN CORDOVA MAC CODE

Then you need to open the file your_project_dir/platforms/ios/cordova/lib/run.js and find lines of code like below: // validate target device for ios-sim Start a specific emulator and choose your ios version by directly using ios-sim.īut you can improve -target option of cordova run command.Īt first you must ensure what target iOS version available on your system.įor it use answer of cobberboy: $ ios-sim showdevicetypes If you want launch project on same simulator, but with other version iOS (7.1 or 8.0, if it versions exist in your system)?

add emulator in cordova mac

ADD EMULATOR IN CORDOVA MAC SIMULATOR

As mentioned earlier, running the app in different emulators/simulators in Xcode works fine.Īs say csantanapr you can use: cordova emulate ios -target="iPhone-4s"īut, in this case cordova (or PhoneGap or other) project will be launched on iPhone 4s simulator with iOS version 7.0.3. Am I missing something trivial? Or am I trying to do something weird? I really hope someone here has experience with this, and can provide some answers.Įdit: forgot to mention explicitly I'm doing all this on a Mac. The documentation for the command-line tool doesn't offer any information in this regard, and an extensive Google-search also failed to turn up anything.

add emulator in cordova mac

Every time it starts in the same emulator. deploys app on specified platform devices / emulatorsĪnd many variations thereof, but no luck. The relevant output of cordova help gives the following information: run However, the thing is: I can't seem to figure out how to start the emulator in anything other than the default (which appears to be the iPhone Retina (4-inch) emulation image). Also, the command list-emulator-images (located in project_dir/platforms/ios/cordova/lib) gives the following output: "iPhone Retina (3.5-inch)" I have these emulation images installed, and I can start my app in them manually in Xcode. This works fine, and results in an iOS-simulator running my app in a simulated iPhone 4 Retina with iOS 7.0.3īesides this simulated device, I would also like to test on (for instance) an iPad. I can do this by running the following from the project root directory: $cordova run -debug -emulator iOS I'm developing a cross-platform mobile app using Cordova, focussing mainly on iOS in the development stage.įor my development process it would be ideal if I could start my Cordova app directly from the command line and have it load into a specified emulator.









Add emulator in cordova mac